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The first principle is to keep your code organized.
This means creating folders and files for your project. And it also means commenting on your code so you can understand it later.
The second principle is to start small.
When you’re starting, it’s important to create simple games. This will help you understand the basics of game development. And it will also help you avoid getting overwhelmed.
The third principle is to test your game often.
This means playtesting your game at every stage of development. This will help you find and fix bugs.
The fourth principle is to use version control.
This means using a tool like Git to track changes to your code. This is important because it allows you to revert to previous code versions if something goes wrong.
- A text editor – This is where you will write your code. Think of it like Microsoft Word, but for coding. We recommend using Visual Studio Code, which is free and easy to use.
- The latest version of Google Chrome – This is the web browser you will use to test your games.
- A basic understanding of HTML and CSS – You don’t need to be an expert, but understanding the basics will be helpful.
- A specific idea for the game you want to create – It’s helpful to have a specific game in mind when first starting. This will make it easier for you to follow tutorials and build something you’re interested in.
- Blueprint for game construction- Although not strictly necessary, we recommend having a blueprint for your game before you start writing code. This can be as simple as a piece of paper with a drawing of your game or a detailed design document.
- Know what Game Loop is- The game loop is the core of any video game. It controls the flow of the game and ensures everything runs smoothly.
- Learn Canvas HTML – This tool can draw graphics on a web page. It’s what we’ll be using to create our games.
- Picking a game engine- A game engine is a collection of code that helps you create a video game. It includes a rendering engine, a physics engine, and an audio engine.